Neil Wooding is a creative innovator at heart, and in the past, developed a range of award-winning mobile games for EA Mobile including FIFA11, Battlefield 3 and Game of Life on iPad, as well as launching his own puzzle game titles across a number of platforms including online and mobile namely CubeHead and Master Thief 3D.
His love for model making took him into the industry and recent credits include launching a garage kit business in 2016 where he worked with artists such as Rick Sternbach of Star Trek Voyager fame, to create a spaceship model kit and a whole universe of models around the Hostile Realms brand. Current projects include Redflare Model Studios, where he is developing high-quality models and scratch-building content for sale, and working with numerous model communities to share his skills and experience.
With a background in boardgame design, digital design and model making, Neil has a wide range of experience in translating a concept to a physical model. He is often found painting or gluing something together or sharing his techniques on YouTube.
Neil will be creating the visual production scale models for the Pilgrim show that will appear on screen, and is currently creating concepts for all of the vehicles and ships that will need a physical model to be built.